About Me

All of my work is done in my spare time, I am entirely self-taught and I will surely turn my hobby into a lifetime career in video games.


I am skilled in the following:


  • High and low resolution modelling
  • Digital Sculpting
  • UV unwrapping
  • Baking normal maps, ambient maps
  • Texture creation - mixture of photosourcing and painting (diffuse, specular, gloss, etc.)
  • Rigging, skinning, facial morphs
  • Exporting assets and setting up for use within level editor

I am highly experienced in the following software:


  • 3D Studio Max
  • ZBrush
  • Photoshop

For a CV, please contact me and I will make sure you receive a fully up to date copy.



I am based in the UK, but am prepared to relocate on short notice.